FEMO is a Multiplayer game with Stealth mechanics. The game would have featured four modes with varying players and objectives; that center around them trying to hack terminals to boost an invisibility shield. The players need to avoid guards and eachother whilst trying to divert the guards onto their opponents with spy-tech; tools and gadgets used to attract and alarm.
Originally, the game planned to have 4 game co-op / competitive multiplayer game modes. It currently has one - Hack and Hide. In this mode, by standing near a computer with a green monitor; the player can hack the terminal to reduce their awareness to the guards. This would have been eventually represented by an invisibility cloak. This mode is last player standing.
In addition I wanted the game to have these modes:
Early Layout was too small and you could get trapped quite easily.
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